Project Execution Methodology
Sentient follows CMM 4 level processes. Our team carefully studies your business requirements and evolves a Game Development Life Cycle (GDLC) a tailor made plan to match the needs, which includes the following:
- Functional Specification Design
- Graphic Design
- Game Development
- Porting
- Testing
- Quality Assurance
- Delivery
- Service Support
We develop a people independent system. By this we mean the owners of the system might leave the system but the System Dynamics must go on.
Every System starts with a process approach even in Game Software engineering we follow the “Classical Life Cycle” or the Water fall method, which is Linear, Sequential and suitable for well defined projects.
